Game Physics Cookbook
Gabor Szauer
This book covers the three core components of a physics engine in great detail. By the end
of the book you will have implemented particle-based physics, rigid body physics, and even
soft body physics through cloth simulation. This cookbook aims to break the components
of a physics engine down into bite-sized, independent recipes.
of the book you will have implemented particle-based physics, rigid body physics, and even
soft body physics through cloth simulation. This cookbook aims to break the components
of a physics engine down into bite-sized, independent recipes.
Категорії:
Рік:
2017
Видавництво:
Packt
Мова:
english
Сторінки:
475
ISBN 10:
1787123669
ISBN 13:
9781787123663
Файл:
PDF, 4.31 MB
IPFS:
,
english, 2017